
Tiny Shaders
A programming puzzle game where you connect blocks with wires to build your tiny shaders!
Tiny shaders is an open-ended puzzle game I produced as part of my Final Year Project, the goal of which was to explore this emerging subgenre of puzzle game.
The goal of each puzzle in the game is to place and wire together the simple blocks to create a complex algorithm which will convert the input texture(s) to the expected output. One level will have you build a dithering shader, and another a greyscale converter. What are simple tasks in reality become complex puzzles in Tiny Shader's world of basic building blocks and tight restrictions.
Players will have to use and combine their simple tools in unique and clever ways to build complicated algorithms!
| Updated | 5 days ago |
| Published | 12 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Jonathan Scoffin |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 2D, coding, programming |
| Content | No generative AI was used |



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